Just my own stupidity that got a few valuable units killed. Technically started in 1.9.4, Normal (I just saved the game after the starting dialog), finished (actually played) in 1.9.7, NormalĢ, but only because I had to fight on multiple fronts at once. HttT-A_Choice_Must_Be_Made_replay.gz A Choice Must be Made replay, Challenging (Champion) difficulty level, 1.9.6, no saves/reloads (59.05 KiB) Downloaded 699 times (8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario? Well, it looked ok, but if player is interested in 19C: The Cliffs of Thoria, it's better for him to just treat it as an interlude. River road choice should be on the scenario objectives list, even if it's a "hard way". Kalenz had to change his underwear, but the decision was made - our party left Wesnoth realm and travelled towards the Arkan-thoria Finished in turn 6/27 to get max of bonus gold pieces. I've recalled 1 loyal merman and send him to the East to trigger the river road choice. (1) What difficulty level and version of Wesnoth have you played the scenario on?Ĭhallenging (Champion), 1.9.6, no saves/reloads, 460 starting gold This scenario needs some major beefing up. Since there were no followup attackers, the complete lack of healers wasn't a problem. I only reloaded once when I missplaced Delfendor (I'd not noticed a Chocobone that had gone a more southern route.) Anyway, wiped out the measily army, rested everyone up in villages over night, took out the undead leader on turn 15. So I decided to try it without recruiting or recalling anything. Ok, so I've been sort of following the walkthrough so I knew this would be somewhat easy. that was the closest thing to a challenge.ģ- Far too easy, only fun came from trying to do it without any extra units. Timing the arrival of the Chocobones so they they didn't all arrive the same turn. ![]() Is it just the beginning stuff or did I miss some triggers during play? People mentioned clever banter from Lisar, I didn't notice much. Enjoying the game very much so far, but this scenario could use some work. Newbie here, on my first time through my first campaign. Make the bottom look more foreboding and swampy. Overhaul the terrain - the "snow path" is hardly the efficient way through the mountains, so maybe downgrade the path the Orcs take to Hills. (6) How fun do you think the scenario is? Is that intended or was I just inattentive?ĭistracting the Chocobones with Gryphons? Winning quickly to get maximum gold. No problem, but I didn't even know about the Cliffs until reading about HttT after the fact. Your main characters can pretty easily handle the undead without much help, thanks to the Scepter, Delfador, and Kalenz's magical attack. (2) How difficult did you find the scenario?Ģ - Gryphons allow you to dispense with the enemy of your choice, even if you by some chance don't have silver mages. (7) What, if any, are changes you would have made to the scenario to make it more fun? 3.) I got to use my dwarves, and I love using those awesome little buggers. 2.) the map layout allows for several delayed holding actions with elves in the woods while I went after the orc leader in the north. (6) How fun do you think the scenario is? (1-10)Ĩ - 1.) it's not a cave map. ![]() "some ostrich-like creature" indeed) and levelling up my dwarves even more. Not getting my squishy healer units murdered by Chocobones (and how I laughed when I saw those the first time. (5) What were your major challenges in meeting the objectives of the scenario? ![]() Li'Sar and Kalenz snarking at each other is worth every second of it (4) How clear and interesting did you find the dialog and storyline of the scenario? Kill either leader, take branching story path. (3) How clear did you find the scenario objectives? (2) How difficult did you find the scenario? (1-10)Ģ - REally, REALLY easy map. (1) What difficulty levels and game versions have you played the scenario on?
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